Remedies vs. normal brews
| Type | Purpose | Confirmed examples |
|---|---|---|
| Creature / community brew | Help an NPC or creature | Not named yet |
| Ability brew | Improve the mouse’s own movement or stamina | Stamina upgrade (Whoosh!) |
| Remedy | A tool that changes environmental interaction | Matchmaker, Recollector, Tailwind |
The three confirmed remedies
- Matchmaker — confirmed to power up a zipline (Love Will Find a Way).
- Recollector — confirmed to power up a zipline (Down a Memory Lane); community coverage describes it as a telekinetic tool for moving heavy objects.
- Tailwind — confirmed to power up a zipline (Winds of Change).
All three achievements use the same verb — “power up a zipline” — which suggests remedies can be used on the same type of world object in different ways, or that different ziplines require different remedies. The exact rule is not published.
What is not published
- The full remedy list.
- The recipe and ingredients for each remedy.
- Whether remedies are permanent tools or consumable brews.
- Whether a remedy can be upgraded.
- Whether co-op players can each carry a different remedy.
Treat any pre-release “all remedies” list as unverified until the recipe book is readable in the launch build.